So Im going to try and recall as much as possible seeing as
its been almost 2 weeks since this game happened. Just to say I have been looking forward to
this match up for the longest time frgsinwntr’s Sisters looked great as always and
I knew I was going to have an uphill battle when I saw his list.
Frgsinwntr Please feel free to comment/Correct this at any
point and time.
Uriah
Battle Conclave Crusader (x1) DCA(8) in a Rhino
St. Celestine
Seraphim(x10) Double Hand Flamers(x2) VSS(Eviscerator)
(4x)BSS(x10) Melta guns (x2)VSS W combi Flamer in Rhinos
Dominion(x5) Squad Melta gun(x2) Combi Melta Immolator w TWL
MM
Exorcists(x3)
My list consisted of;
Uriah
Battle Conclave Crusader (x4) DCA(4) in a Rhino
Seraphim Squad(x5) Hand Flamers(x1)Inferno Pistols(x1)
(2x)Penitence Engines x3
Retributors(5) Heavy Bolters(x4) VSS w Stormbolter
(2)Repentia (x9)
ADL w Quad-gun
(3)BSS(x10) Mult Melta(x1)Stormbolter(x1) VSS Stormbolter In
Rhinos(DB HK SBx2)
To preface this report I told Frgsinwntr exactly how the
match was going to go and in what Turn I was going to lose. Without further a
due
Mission – NOVA Open game 7 Objectives – Kill Pnts - Table Quarters
Deployment Vanguard
Frgsinwntr deployed in standard style to associated with
Trip Exorcists, Seraphim forward with BC sitting beside the Doms to allow them
to get out in front and behind cover with their scout move.
To counters this I placed My Rhinos behind LOS blocking
terrain with the Repentia on the line with the gun and Rets back along the
Line. I Place both PE Squadrons and 1 Repentia Squad in reserve to allow them a
chance/ counter assault element. The
Seraphim were placed into deep-strike also.
I knew the HKs had range against his Exorcists and I wanted to force him
to move towards me.
Turn 1 - wasn’t real effective for either side Frgsinwntr
brought forward his Doms, BCC,and two BSS shifting them right and the Seraphim
and St Celestine proceeded toward the Objective on the left lower sider of the
board. The Quad gun was able glance a
couple times and I was able to stop one of the BSS Rhinos with a Hunter Killer.
Turn 2 - was a lot different Frgsinwntr as to take out my
Quad gun and BCC hopped out behind a line of sight blocking piece of terrain
with his rhino running straight toward my Retributors. He was dead set on trying to tank shock them
off the board. The dominions were still
hanging out behind a piece of LOS block terrain the Exorcist didn’t fire really
well. During my turn all the Reserves
came in (which I didn’t want just for the fact the he still had 3 exorcists
still fully functional. I attempted to
keep them out of LOS so I could try and get them into something. The seraphim were able to make a No Guts No
Glory strike and I was able to stun lock 1 of his Exorcist to not being able
fire next turn the other. The imminent
tank shock was diffused by the Retributors.
Turn 3 - for Frgsinwntr was a matter of shooting over
600pnts worth of fire support into the seraphim to take them off the field
flaming my 1 squad of Repentia and a BSS making a mad dash towards the
battle. He also started to pull his Left
flank Exorcists back to try and avoid my Repentia from charring into them. The
dominion squad pulls from behind the Building to light up my BCC and his moves
out from around the side of the building. And his other BSS was able to move
into position beside the objective. During my half of the turn I was able to
crest a hill that gave me a clear LOS to the side arch of one of his Exorcists
and the Hunter Killer paid off by penning and blowing it up. I attempted to
blow the other rhino up but had to use the PEs to break the BSS squad out. I was able to catch the BCC in the open and
flat footed whittling them down to just 3 DCA and Uriah. My mobile BSS squad
started making its way to the objective on the far side of the talbe that the
Repentia had secured.Things weren’t looking too bad but I knew it was a matter
of time before the PEs started to go down like bricks against the exorcists.
Turn 4 - With a couple SOF saves for the PEs I was able to
weather the Missiles, 1 being destroyed and one immobilized. Frgsinwntr then decided to test them in CC
his BSS walked away with the VSS being the only thing alive. He then attempted to box my 2nd
Squad of PEs in with his rhino and Immolator and was able to kill of 1 of them
with the TWL MM shot. Uriah was gunned
down by the Seraphim and the Dominions assaulted into the Retributors.
At this point in the game is when I began to make a
multitude of tactical errors and at the time I didn’t see them but looking back
I know what I would have done differently if I had the chance. I took one of my BSS squads and tank shocked
into the BSS… Death or Glory with a melta gun made quick work of it. Pinning the girls as there were blown from
there transport. Bad position on my part
hemmed in PEs and I wasn’t able to get around the vehicle road block to assist
the BSS squad
Turn 5 – Frgsinwntr turned his guns on the PEs who once gain
were able to make some crazies saves and he started shooting my Repentia on the
left hand side. He used the Seraphim to
do a hit run move off of my Retributors positioning himself to contest my back
field objective. With concentrated fire
he was able to really start putting a beating on these girls . With no center
threat I knew that my objective was lost and the best I could do was contest as
many as I could so at I heavy flamered his Rhino and Immolator… I thought I
could destroy the Immolator and get the assault off of the Rhino… Well I
managed to glance the rhino to death and left the immolator with 1 HP….
Really. I started a tactical withdrawal
back toward my closest objective hoping to get back to maybe salvage it. My 1 squad of PE’s broke apart as I charge
the Rhino onto of the hill in his deployment zone… Needless to say that didn’t
stick around very long as it exploded and left me contesting that objective.
And the Repentia finally came out of the ruins and started heading towards the
exorcist.
Turn - 6 – Frgsinwntr pulled his exorcist forward to try and support the BSS on the right hand side of the table and immobilized the one at center board on a Dangerous terrain test. This gave me a slight chance now to be able to do a last ditch charge if I could clear the wrecked rhino… well let’s just say I was able to roll two 1’s from my dangerous terrain tests from both my PE’s and they became immobilized on the Rhino wreck I was able to get off the assault on Exorcist that had pulled forward and the BSS after taking a beating from the PE Melta bombed her back into the stone age. Meanwhile I lost a BSS to massive amounts of fire and the seraphim made short work of the other BSS.
The game ended at the bottom of 6 – Frgsinwntr 3 Me 1
Post game… Well I told Frgsinwntr that I would lose it in 5
or 6. The ladies did great they were out
gunned and the Str 8 ap1 stuff is more than they could handle. I surprised that I had PE’s even left by the
end of the game 3 immobilized ones but 3 none the less. I knew for me to do anything I need to keep
the Exorcist busy with threats or stun lock them till the Repentia could make
it. I just waited too long to start
striking. Highlight of the game for me
was the BSS squad cresting the hill and tagging the Exorcist in the side. Bad PE placement and Gun placement could have
changed the game. The dice gods didn’t
shine on me this time but Im sure next year there will be a Re Match… Frgsinwntr
It was a honor to play you and I look forward to doing it again
sometime!
Sisters on sisters.....wow kinda like watching bigfoot play frisbee with the lock ness monster.
ReplyDeleteLOL! Yeah it was I never though I was ever going to be able to play a game like this BTW it was one of the best game I have here played LOL.
ReplyDelete